一次性为多个物体制作独特材质贴图的创意技巧!
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John
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Universitetsstuderende
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Resumé
本教程展示了如何在Blender中将多个材质和对象烘焙到同一纹理图上。通过这种方法,不同的对象可以共享相同的材质,适用于使用不同材质的多个对象或单个对象的多种材质。教程中以一个3D战斧模型为例,详细讲解了如何添加图像、进行UV展开、设置烘焙参数,以及如何烘焙颜色、粗糙度、法线和金属图等纹理。最后,用户可以下载项目文件并获得更多关于纹理烘焙的学习资源。
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